Kinect Articles and Videos
Articles related to my experience working on the Kinect for Xbox 360.
Muscle Estimation and Exertion-Based Gameplay
for Side Step, Walk-to-Run and Swimming Kinect Controls (circa 2010)
"It FEELS right!" The goal of this project was two fold: firstly to infer and visualize the muscle signals around the players body (using inverse kinematics from the point locations), and secondly to use that information to proportionally match the players kinesthetic perception of their own movement to an exaggerated in-game avatar movement. This resulted in Kinect controls that literally felt proportional to your own movements.
Co-developed with Rahul Agarwal during his internship with me.